Hotfix for some DSL bugs (For node not working, Exploration not taking next layers into account)
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@@ -24,7 +24,7 @@ public class SurvivalState
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public void Update(double delta)
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{
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if (isDead) return;
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if (isDead || GameData.debugMode) return;
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elapsedSeconds += delta;
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float drainModifier = IsInGracePeriod() ? 0.35f : 1f;
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