Hotfix for some DSL bugs (For node not working, Exploration not taking next layers into account)

This commit is contained in:
2026-05-19 20:59:15 +02:00
parent dc3912fa70
commit 121cc1eb03
8 changed files with 11 additions and 5 deletions
+5
View File
@@ -270,6 +270,11 @@ public partial class Map : PanelContainer
tooltipText += GetRobotTooltip(robotsOnTile, tooltipText.Length > 0);
}
if (tile.collapsedMesh == "gate" && tile.wasVisited)
{
tileTexture = AddBorder(tileTexture, Colors.Red, RobotBorderWidth);
}
texture.Texture = tileTexture;
texture.TooltipText = tooltipText;
}