Added ability to delete nodes from editor, added complete node load and save for the DSL
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@@ -18,7 +18,7 @@ public partial class GameData
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public static float robotSpeed = 20f;
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public static float tileWidth = 6;
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public static float tileHeight = 4;
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public static Dictionary<string, ItemData> availableItems = ResourceLoader.LoadItems();
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public static SortedDictionary<string, ItemData> availableItems = ResourceLoader.LoadItems();
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//--- PLAYER ADJUSTABLE VALUES ---
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//Color used in primary objects (e.g. Robots)
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