Big project cleanup with overhaul of file responsibilities (KISS) and code (DRY, YAGNI)
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@@ -35,24 +35,24 @@ public partial class TutorialBubble : PanelContainer
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{
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"Welcome to the ruin. I am B.O.B.",
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"B.O.B. means Building Operation Buddy. I will keep the lamps on while you teach the robots what to do.",
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"The last remaining unit in this ruin saved you from your fall and brought you here. If you want to leave, you have to explore the ruin",
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"The last remaining unit in this ruin saved you from your fall and brought you here. If you want to leave, you have to explore the ruin.",
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"You do not walk through the ruin yourself. Your robots explore, harvest, craft and carry progress for you.",
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"The top bar shows survival pressure: energy, water and food. If those run out, the expedition ends.",
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"The necessary resources will be auto-consumed during your time here.",
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"For Energy: Steam, Battery v1 and Battery v2; For Thirst: Water; For Food: Mushrooms",
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"So try to keep a certain stock of those items to avoid dying in this ruin",
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"For energy: steam, battery v1 and battery v2. For thirst: water. For food: mushrooms.",
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"Try to keep a stock of those items to avoid dying in this ruin.",
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"Open the robot panel (Default: [R]) to inspect your robots. A robot can overheat, lose maintenance and slow down if ignored.",
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"A robot that overheated has to cool down for a certain amount of time and cannot execute scripts",
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"An overheated robot has to cool down for a while and cannot execute scripts.",
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"Use the script editor (Clicking 'Jump to' from the robot panel) to give robots commands. Start simple: move, explore, harvest, then craft.",
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"Research unlocks better tools, buildings, robot upgrades and deeper progression. The graph is your technology map (Default: [T]).",
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"The necessary ingredients can be found when hovering over the respective technologies in your technology map",
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"The required ingredients can be found by hovering over technologies in your technology map.",
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"The inventory (Default: [I]) stores everything your robots collect. Gates and research both consume items from it.",
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"Each gate blocks the next layer. When you have the required items, use Open Gate in the top bar.",
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"The necessary ingredients can be found when hovering over the 'Open Gate' button",
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"The required ingredients can be found by hovering over the Open Gate button.",
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"The map (Default: [M]) shows what your robots have discovered. Exploration matters because resources are hidden in the ruin.",
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"Depper layers contain more advanced resources and unlocking the gate at the lowest point allows you to leave the ruin",
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"Be careful: The resources are not endless from the beginning. Converting a robot to a drill-unit (Using the node 'Sacrifice') makes them endless",
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"Two things to keep in mind: 1)Endless resources have a lower rate of extraction 2)Sacrificing your last robot without backups in your inventory makes you unable to do anything",
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"Deeper layers contain more advanced resources. Unlocking the gate at the lowest point allows you to leave the ruin.",
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"Be careful: resources are not endless at the beginning. Converting a robot to a drill unit with Sacrifice makes them endless.",
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"Two things to keep in mind: endless resources extract slower, and sacrificing your last robot without a backup in your inventory leaves you stranded.",
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"That is enough briefing. Build a loop, keep the robots alive, and open the lower gates. B.O.B. believes in organized chaos."
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};
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}
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