(WIP) Switch from previous DSL System (UI order based) to a new DSL System (node connection based) still in Progress.

This commit is contained in:
2026-05-13 22:21:16 +02:00
parent 5893f9f7b9
commit 33a618b0b9
19 changed files with 273 additions and 78 deletions
+1
View File
@@ -66,6 +66,7 @@ public partial class ResourceLoader
{
Dictionary<ProgramNode, PackedScene> nodes = new Dictionary<ProgramNode, PackedScene>()
{
{ new StartNode(), GD.Load<PackedScene>("res://Prefabs/DSL/StartNode.tscn") },
{ new MoveNode(), GD.Load<PackedScene>("res://Prefabs/DSL/MoveNode.tscn") },
{ new HarvestNode(), GD.Load<PackedScene>("res://Prefabs/DSL/HarvestNode.tscn") },
{ new CraftNode(), GD.Load<PackedScene>("res://Prefabs/DSL/CraftNode.tscn") },