(WIP) Switch from previous DSL System (UI order based) to a new DSL System (node connection based) still in Progress.
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@@ -66,6 +66,7 @@ public partial class ResourceLoader
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{
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Dictionary<ProgramNode, PackedScene> nodes = new Dictionary<ProgramNode, PackedScene>()
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{
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{ new StartNode(), GD.Load<PackedScene>("res://Prefabs/DSL/StartNode.tscn") },
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{ new MoveNode(), GD.Load<PackedScene>("res://Prefabs/DSL/MoveNode.tscn") },
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{ new HarvestNode(), GD.Load<PackedScene>("res://Prefabs/DSL/HarvestNode.tscn") },
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{ new CraftNode(), GD.Load<PackedScene>("res://Prefabs/DSL/CraftNode.tscn") },
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