Added the ability to spawn more robots if research allows it.
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+18
-1
@@ -326,7 +326,7 @@ size_flags_horizontal = 3
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layout_mode = 2
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text = "Close"
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[node name="RobotList" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI/Content" unique_id=1469962195 node_paths=PackedStringArray("robotList")]
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[node name="RobotList" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI/Content" unique_id=1469962195 node_paths=PackedStringArray("robotList", "selectableRobots", "spawnRobot")]
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visible = false
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layout_mode = 1
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anchors_preset = 11
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@@ -338,6 +338,8 @@ grow_horizontal = 0
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grow_vertical = 2
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script = ExtResource("7_2irst")
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robotList = NodePath("VBoxContainer/ScrollContainer/VBoxContainer")
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selectableRobots = NodePath("VBoxContainer/Spawning/OptionButton")
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spawnRobot = NodePath("VBoxContainer/Spawning/Button")
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[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/UIHandler/MainUI/Content/RobotList" unique_id=1958138787]
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layout_mode = 2
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@@ -350,6 +352,19 @@ fit_content = true
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autowrap_mode = 0
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horizontal_alignment = 1
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[node name="Spawning" type="HBoxContainer" parent="CanvasLayer/UIHandler/MainUI/Content/RobotList/VBoxContainer" unique_id=243501895]
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layout_mode = 2
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theme_override_constants/separation = 26
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[node name="OptionButton" type="OptionButton" parent="CanvasLayer/UIHandler/MainUI/Content/RobotList/VBoxContainer/Spawning" unique_id=1230415850]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="Button" type="Button" parent="CanvasLayer/UIHandler/MainUI/Content/RobotList/VBoxContainer/Spawning" unique_id=1513188650]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Spawn robot"
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[node name="ScrollContainer" type="ScrollContainer" parent="CanvasLayer/UIHandler/MainUI/Content/RobotList/VBoxContainer" unique_id=592644944]
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layout_mode = 2
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size_flags_horizontal = 3
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@@ -580,6 +595,8 @@ texture_normal = ExtResource("12_3so38")
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/CodingWindow/VBoxContainer/Scripting/EditorWindow/Saving/Save" to="CanvasLayer/UIHandler/MainUI/Content/CodingWindow" method="SaveProgram"]
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[connection signal="item_selected" from="CanvasLayer/UIHandler/MainUI/Content/CodingWindow/VBoxContainer/Scripting/EditorWindow/Load" to="CanvasLayer/UIHandler/MainUI/Content/CodingWindow" method="LoadProgram"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/CodingWindow/VBoxContainer/Close" to="CanvasLayer/UIHandler/MainUI/Content/CodingWindow" method="CloseWindow"]
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[connection signal="item_selected" from="CanvasLayer/UIHandler/MainUI/Content/RobotList/VBoxContainer/Spawning/OptionButton" to="CanvasLayer/UIHandler/MainUI/Content/RobotList" method="OnRobotSelect"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/RobotList/VBoxContainer/Spawning/Button" to="CanvasLayer/UIHandler/MainUI/Content/RobotList" method="SpawnRobot"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button" to="CanvasLayer/UIHandler" method="HandleMenu"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button2" to="CanvasLayer/UIHandler" method="ShowOptions"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button3" to="CanvasLayer/UIHandler" method="ExitGame"]
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