Removed script select from the robotlist and added current script name to display.
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@@ -2,7 +2,7 @@
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[ext_resource type="Script" uid="uid://dcxom1paffp0p" path="res://Scripts/Robot/RobotDisplay.cs" id="1_ltmdd"]
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[node name="Robot" type="PanelContainer" unique_id=247502695 node_paths=PackedStringArray("listItem")]
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[node name="Robot" type="PanelContainer" unique_id=247502695 node_paths=PackedStringArray("listItem", "currentScript")]
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anchors_preset = 14
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anchor_top = 0.5
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anchor_right = 1.0
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@@ -12,6 +12,7 @@ grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_ltmdd")
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listItem = NodePath("HBoxContainer/ListItem")
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currentScript = NodePath("HBoxContainer/CurrentScript")
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[node name="HBoxContainer" type="HBoxContainer" parent="." unique_id=906487472]
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layout_mode = 2
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@@ -20,6 +21,7 @@ alignment = 1
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[node name="ListItem" type="RichTextLabel" parent="HBoxContainer" unique_id=46246913]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Robot #1"
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fit_content = true
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autowrap_mode = 0
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@@ -28,18 +30,16 @@ vertical_alignment = 1
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[node name="Jump" type="Button" parent="HBoxContainer" unique_id=391426419]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Jump to"
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[node name="CurrentScript" type="RichTextLabel" parent="HBoxContainer" unique_id=425408407]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Scriptname"
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fit_content = true
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autowrap_mode = 0
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="ScriptSelect" type="MenuButton" parent="HBoxContainer" unique_id=63458827]
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layout_mode = 2
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text = "Select script..."
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[connection signal="pressed" from="HBoxContainer/Jump" to="." method="OnJumpToClicked"]
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@@ -114,6 +114,7 @@ public partial class CodingWindow : PanelContainer
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}
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if (nodes.Count > 0) robot.SetupExecution(nodes);
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robot.currentProgram = scriptName.Text.Length <= 0 ? $"Script{availableScripts.ItemCount}" : scriptName.Text;
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}
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public void SetRobot(Robot robot)
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@@ -8,6 +8,7 @@ public partial class Robot : Node3D
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List<ProgramNode> nodes;
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bool isExecuting = false;
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ProgramNode currentNode;
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public string currentProgram;
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public override void _Ready()
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{
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@@ -40,10 +41,6 @@ public partial class Robot : Node3D
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Visible = Math.Round(Math.Abs(Position.Y / GameData.tileHeight), 0) == GameData.visibleLayer;
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}
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public void Move()
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{
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}
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public void SetupExecution(List<ProgramNode> nodes)
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@@ -1,8 +1,10 @@
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using System.Collections.Generic;
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using Godot;
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public partial class RobotDisplay : PanelContainer
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{
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[Export] public RichTextLabel listItem;
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[Export] public RichTextLabel currentScript;
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[Signal]
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public delegate void OnRobotJumpToEventHandler(Robot robot);
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public Robot robot;
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@@ -13,7 +15,10 @@ public partial class RobotDisplay : PanelContainer
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public override void _Process(double delta)
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{
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if (robot.currentProgram != currentScript.Text)
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{
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currentScript.Text = robot.currentProgram;
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}
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}
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public void OnJumpToClicked()
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