Updated Popup UI and robot generation
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@@ -88,6 +88,7 @@ public partial class World : Node3D
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if (Input.IsActionJustPressed("spawn_robot") && robots.Count < maxRobotCount)
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{
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Robot robot = ResourceLoader.LoadRobotPrefab().Instantiate<Robot>();
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robot.Name = $"Robot #{robots.Count + 1}";
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robot.Position = map[0].tiles[rand.Next(layerSize), rand.Next(layerSize)].Position;
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AddChild(robot);
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robots.Add(robot);
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