Added complete crafting to the game. Next step would be research and buildings. Updated DSL with Setup to work with dynamic loading.
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@@ -36,7 +36,7 @@ public class HarvestNode : ProgramNode
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public override void ReadParameters(NodeDisplay display)
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{
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//
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//Currently does nothing
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}
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public override ProgramNode Duplicate()
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@@ -44,4 +44,9 @@ public class HarvestNode : ProgramNode
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HarvestNode duplicate = new HarvestNode();
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return duplicate;
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}
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public override void Setup(NodeDisplay display)
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{
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//Currently does nothing
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}
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}
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