Cleaned up project with better structure.

This commit is contained in:
2026-05-09 11:29:48 +02:00
parent 1ad3454f6a
commit 6708aa277f
95 changed files with 711 additions and 700 deletions
+38
View File
@@ -0,0 +1,38 @@
using Godot;
using GodotSteam;
public partial class SteamworksHandler : Node
{
[Export] private bool enableSteam = false;
private bool isSteamInitialized = false;
public override void _Ready()
{
if (!enableSteam) return;
SteamInitExStatus status = Steam.SteamInitEx(false).Status;
if (status != 0)
{
GD.Print("Steam not initialized!");
return;
}
GD.Print("Steam initialized!");
GD.Print("User: " + Steam.GetPersonaName());
isSteamInitialized = true;
}
public override void _Process(double delta)
{
if (!isSteamInitialized) return;
Steam.RunCallbacks();
}
public override void _ExitTree()
{
if (!isSteamInitialized) return;
Steam.SteamShutdown();
}
}