Cleaned up project with better structure.

This commit is contained in:
2026-05-09 11:29:48 +02:00
parent 1ad3454f6a
commit 6708aa277f
95 changed files with 711 additions and 700 deletions
+43
View File
@@ -0,0 +1,43 @@
public class GameResource
{
public string name;
public ItemData item;
private int currentAmount;
private int maxAmount;
private bool isEndless;
private float extractionSpeed;
private double timeSinceLastExtraction;
public GameResource(string name)
{
this.name = name;
maxAmount = GameData.rand.Next(1000, 10000);
currentAmount = maxAmount;
isEndless = false;
extractionSpeed = 1f;
item = GameData.availableItems[name];
}
public bool Extract(double delta)
{
timeSinceLastExtraction += delta;
if (timeSinceLastExtraction < extractionSpeed) return false;
timeSinceLastExtraction = 0;
if (isEndless) return true;
if (currentAmount > 0)
{
currentAmount--;
return true;
}
return false;
}
public bool CanExtract()
{
return (isEndless || currentAmount > 0) && GameData.availableResearch[item.Research].state == ResearchState.RESEARCHED;
}
}