Cleaned up project with better structure.

This commit is contained in:
2026-05-09 11:29:48 +02:00
parent 1ad3454f6a
commit 6708aa277f
95 changed files with 711 additions and 700 deletions
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using Godot;
using System.Collections.Generic;
public struct TileRenderData
{
public Tile Tile;
public string MeshKey;
public Transform3D Transform;
public List<Placeholder> Placeholders;
}