Changed craft times for all items,buildings, researches and added research that can change game stats/effects.
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@@ -15,12 +15,13 @@ public partial class GameData
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public static bool canMove = true;
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public static int maxRobotCount = 1000;
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public static List<Robot> robots = new List<Robot>();
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public static float robotSpeed = 20f;
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public static float robotSpeed = 10f;
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public static float tileWidth = 6;
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public static float tileHeight = 4;
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public static SortedDictionary<string, ItemData> availableItems = ResourceLoader.LoadItems();
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public static Dictionary<string, Research> availableResearch = ResourceLoader.LoadResearch();
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public static SurvivalState survival = new SurvivalState();
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public static RobotStats robotStats = new RobotStats();
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public static Color primaryColor = new Color("#276ac2");
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public static Color lightColor = new Color("#7efff5");
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