Added mechanic that the gate blocks switching to another layer, added map button, moved small parts to fit buttons.
This commit is contained in:
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@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d068gyi3e48cv"
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path="res://.godot/imported/MapSymbol.png-12998dcead6e19bcc0954353e168f273.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/MapSymbol.png"
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dest_files=["res://.godot/imported/MapSymbol.png-12998dcead6e19bcc0954353e168f273.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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+48
-42
@@ -10,6 +10,7 @@
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[ext_resource type="Script" uid="uid://fegfbcnlk8p5" path="res://Scripts/WorldGeneration/Map.cs" id="8_bf53h"]
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[ext_resource type="Texture2D" uid="uid://deuxffyhsrinn" path="res://Assets/EnergySymbol.png" id="9_71axn"]
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[ext_resource type="Texture2D" uid="uid://dje86ro2e37xl" path="res://Assets/WaterSymbol.png" id="10_71axn"]
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[ext_resource type="Texture2D" uid="uid://d068gyi3e48cv" path="res://Assets/MapSymbol.png" id="11_3cx6b"]
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[ext_resource type="Texture2D" uid="uid://ban872p4eh4gi" path="res://Assets/RobotSymbol.png" id="11_dahhg"]
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[ext_resource type="Texture2D" uid="uid://b77mo4fhklnja" path="res://Assets/OptionsSymbol.png" id="12_3so38"]
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@@ -95,6 +96,43 @@ grow_vertical = 2
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layout_mode = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_b2bpf")
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[node name="VBoxContainer" type="HBoxContainer" parent="CanvasLayer/UIHandler/MainUI/HeaderContainer" unique_id=536619770]
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layout_mode = 2
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[node name="RowEnergy" type="HBoxContainer" parent="CanvasLayer/UIHandler/MainUI/HeaderContainer/VBoxContainer" unique_id=867560906]
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layout_mode = 2
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[node name="TextureRect" type="TextureRect" parent="CanvasLayer/UIHandler/MainUI/HeaderContainer/VBoxContainer/RowEnergy" unique_id=1218525340]
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layout_mode = 2
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texture = ExtResource("9_71axn")
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expand_mode = 2
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[node name="RichTextLabel" type="RichTextLabel" parent="CanvasLayer/UIHandler/MainUI/HeaderContainer/VBoxContainer/RowEnergy" unique_id=32920400]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Energy: 100/100"
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fit_content = true
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autowrap_mode = 0
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="RowWater" type="HBoxContainer" parent="CanvasLayer/UIHandler/MainUI/HeaderContainer/VBoxContainer" unique_id=465013052]
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layout_mode = 2
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[node name="TextureRect" type="TextureRect" parent="CanvasLayer/UIHandler/MainUI/HeaderContainer/VBoxContainer/RowWater" unique_id=1398125603]
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layout_mode = 2
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texture = ExtResource("10_71axn")
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expand_mode = 2
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[node name="RichTextLabel" type="RichTextLabel" parent="CanvasLayer/UIHandler/MainUI/HeaderContainer/VBoxContainer/RowWater" unique_id=1355787203]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Water: 100/100"
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fit_content = true
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autowrap_mode = 0
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="Content" type="Control" parent="CanvasLayer/UIHandler/MainUI" unique_id=45665557]
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layout_mode = 2
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size_flags_vertical = 3
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@@ -315,48 +353,6 @@ text = "Exit"
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visible = false
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layout_mode = 1
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[node name="Survival" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI/Content" unique_id=141921319]
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layout_mode = 1
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offset_right = 150.0
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offset_bottom = 23.0
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[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/UIHandler/MainUI/Content/Survival" unique_id=1716446061]
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layout_mode = 2
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[node name="RowEnergy" type="HBoxContainer" parent="CanvasLayer/UIHandler/MainUI/Content/Survival/VBoxContainer" unique_id=867560906]
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layout_mode = 2
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[node name="TextureRect" type="TextureRect" parent="CanvasLayer/UIHandler/MainUI/Content/Survival/VBoxContainer/RowEnergy" unique_id=1218525340]
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layout_mode = 2
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texture = ExtResource("9_71axn")
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expand_mode = 2
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[node name="RichTextLabel" type="RichTextLabel" parent="CanvasLayer/UIHandler/MainUI/Content/Survival/VBoxContainer/RowEnergy" unique_id=32920400]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Energy: 100/100"
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fit_content = true
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autowrap_mode = 0
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="RowWater" type="HBoxContainer" parent="CanvasLayer/UIHandler/MainUI/Content/Survival/VBoxContainer" unique_id=465013052]
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layout_mode = 2
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[node name="TextureRect" type="TextureRect" parent="CanvasLayer/UIHandler/MainUI/Content/Survival/VBoxContainer/RowWater" unique_id=1398125603]
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layout_mode = 2
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texture = ExtResource("10_71axn")
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expand_mode = 2
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[node name="RichTextLabel" type="RichTextLabel" parent="CanvasLayer/UIHandler/MainUI/Content/Survival/VBoxContainer/RowWater" unique_id=1355787203]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "Water: 100/100"
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fit_content = true
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autowrap_mode = 0
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="FooterContainer" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI" unique_id=1495029884]
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layout_mode = 2
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@@ -375,12 +371,19 @@ layout_mode = 2
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fit_content = true
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autowrap_mode = 0
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[node name="Map" type="TextureButton" parent="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer" unique_id=1320346210]
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layout_mode = 2
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tooltip_text = "Map (M)"
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texture_normal = ExtResource("11_3cx6b")
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[node name="Robots" type="TextureButton" parent="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer" unique_id=1666653447]
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layout_mode = 2
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tooltip_text = "Robots (R)"
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texture_normal = ExtResource("11_dahhg")
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[node name="Options" type="TextureButton" parent="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer" unique_id=1930105751]
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layout_mode = 2
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tooltip_text = "Menu (ESC)"
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texture_normal = ExtResource("12_3so38")
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[connection signal="button_up" from="CanvasLayer/UIHandler/MainUI/Content/CodingWindow/VBoxContainer/Scripting/EditorWindow/Buttons/Clear" to="CanvasLayer/UIHandler/MainUI/Content/CodingWindow" method="ClearWindow"]
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@@ -388,3 +391,6 @@ texture_normal = ExtResource("12_3so38")
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button" to="CanvasLayer/UIHandler" method="HandleMenu"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button2" to="CanvasLayer/UIHandler" method="ShowOptions"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button3" to="CanvasLayer/UIHandler" method="ExitGame"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Map" to="CanvasLayer/UIHandler/MainUI/Content/Map" method="ShowMap"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Robots" to="CanvasLayer/UIHandler/MainUI/Content/RobotList" method="ShowList"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Options" to="CanvasLayer/UIHandler" method="HandleMenu"]
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@@ -30,11 +30,7 @@ public partial class UIHandler : Control
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if (Input.IsActionJustPressed("map"))
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{
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map.Visible = !map.Visible;
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if (map.Visible)
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{
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map.ShowMap();
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}
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map.ShowMap();
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}
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if (Input.IsActionJustPressed("menu"))
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@@ -18,11 +18,16 @@ public partial class RobotList : PanelContainer
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{
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if (Input.IsActionJustPressed("robot_list"))
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{
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Visible = !Visible;
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if (Visible) ReloadRobots();
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ShowList();
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}
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}
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public void ShowList()
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{
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Visible = !Visible;
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if (Visible) ReloadRobots();
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}
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public void ReloadRobots()
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{
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foreach (Node node in robotList.GetChildren())
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@@ -18,6 +18,9 @@ public partial class Map : PanelContainer
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public void ShowMap()
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{
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Visible = !Visible;
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if (!Visible) return;
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foreach (Node node in grid.GetChildren())
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{
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grid.RemoveChild(node);
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@@ -45,7 +48,7 @@ public partial class Map : PanelContainer
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{
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label.Text = "\u2193 Z | \u2192 X";
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}
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else if(z == -1)
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else if (z == -1)
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{
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label.Text = x.ToString();
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}
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@@ -46,6 +46,14 @@ public partial class World : Node3D
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Pathfinding.BuildAStarGraph();
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HandleRenderData(BuildRenderData(0));
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//TODO: Remove for live build -> DEBUG ONLY
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Robot robot = ResourceLoader.LoadRobotPrefab().Instantiate<Robot>();
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robot.Name = $"Robot #{robots.Count + 1}";
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robot.Position = map[0].tiles[0, 0].Position;
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AddChild(robot);
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robots.Add(robot);
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}
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private Dictionary<string, MultiMeshInstance3D> CreateMultiMeshes(Dictionary<string, Mesh> meshLibrary)
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@@ -78,22 +86,13 @@ public partial class World : Node3D
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{
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if (!canMove) return;
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if (Input.IsActionJustPressed("layer_up") && currentLayer > 0) currentLayer--;
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if (Input.IsActionJustPressed("layer_down") && currentLayer < ruinSize - 1) currentLayer++;
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if (Input.IsActionJustPressed("layer_down") && currentLayer < ruinSize - 1 && map[currentLayer].isGateOpen) currentLayer++;
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if (currentLayer != visibleLayer)
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{
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map[visibleLayer].ClearDecorations();
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HandleRenderData(BuildRenderData(currentLayer));
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visibleLayer = currentLayer;
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}
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if (Input.IsActionJustPressed("spawn_robot") && robots.Count < maxRobotCount)
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{
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Robot robot = ResourceLoader.LoadRobotPrefab().Instantiate<Robot>();
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robot.Name = $"Robot #{robots.Count + 1}";
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robot.Position = map[0].tiles[0, 0].Position;
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AddChild(robot);
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robots.Add(robot);
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}
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}
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private void GenerateWorld()
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@@ -72,11 +72,6 @@ sprint={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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spawn_robot={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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]
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}
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robot_list={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null)
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