Added final features for this release. Now only polishing (if needed) remains.

Features: Sacrifice-Node, Maintain-Node, Options for screen type, lightcolor and soundvolume, tied in sound effects, game pause when menu is open, visibly open up gate when opening it.
This commit is contained in:
2026-05-10 14:09:14 +02:00
parent 228e81ab4e
commit 8170b700b2
28 changed files with 797 additions and 14 deletions
+9
View File
@@ -2,6 +2,8 @@ using Godot;
public partial class MainMenu : Control
{
[Export] private PanelContainer options;
public override void _Ready()
{
UIStyle.Apply(this);
@@ -26,4 +28,11 @@ public partial class MainMenu : Control
{
GetTree().Quit();
}
public void OnOptionsPressed()
{
if (options == null) return;
options.Show();
}
}