Added basic light controls to the game and added more content spawnpoints. Adjusted values a bit.

This commit is contained in:
=
2026-04-27 19:35:21 +02:00
parent 6a7f4690f2
commit 92a86c13b7
8 changed files with 34 additions and 4 deletions
+1 -1
View File
@@ -141,7 +141,7 @@ public partial class World : Node3D
int posX, posY;
while(currentLight < layerSize * layerSize / 2)
while(currentLight < layerSize * layerSize / 4)
{
posX = rand.Next(layerSize);
posY = rand.Next(layerSize);