Added basic symbols for most of the resources and changed map to be revealed whilst robots are exploring.

This commit is contained in:
=
2026-04-29 19:19:13 +02:00
parent c54ff3088e
commit 95455597da
25 changed files with 350 additions and 24 deletions
+2
View File
@@ -22,6 +22,8 @@ public class MoveNode : ProgramNode
if (distance < 0.1f)
{
robot.Position = pathPoints[0];
Vector3I mapIndex = Pathfinding.GetClosestStartPoint(robot.Position);
GameData.map[mapIndex.Y].tiles[mapIndex.X, mapIndex.Z].wasVisited = true;
pathPoints.Remove(pathPoints[0]);
if (pathPoints.Count <= 0)
{