Added basic symbols for most of the resources and changed map to be revealed whilst robots are exploring.

This commit is contained in:
=
2026-04-29 19:19:13 +02:00
parent c54ff3088e
commit 95455597da
25 changed files with 350 additions and 24 deletions
+13
View File
@@ -56,4 +56,17 @@ public partial class ResourceLoader
};
return nodes;
}
public static Dictionary<string, Texture2D> LoadResourceSymbols()
{
Dictionary<string, Texture2D> symbols = new()
{
{ "Iron ore", GD.Load<Texture2D>($"res://Assets/IronSymbol.png") },
{ "Tin ore", GD.Load<Texture2D>($"res://Assets/TinSymbol.png") },
{ "Copper ore", GD.Load<Texture2D>($"res://Assets/CopperSymbol.png") },
{ "Mushroom", GD.Load<Texture2D>($"res://Assets/MushroomSymbol.png") },
{ "Spiderweb", GD.Load<Texture2D>($"res://Assets/SpiderwebSymbol.png") },
};
return symbols;
}
}