Added cooldown to robots not executing scripts, fixed movement bug where robots don't execute script if on the same tile.

This commit is contained in:
2026-05-11 20:09:41 +02:00
parent 9a35a11df4
commit 979595959b
2 changed files with 15 additions and 1 deletions
+8
View File
@@ -112,6 +112,14 @@ public partial class Robot : Node3D
currentMessage = "No script executing";
}
else
{
CoolDown(
delta,
GameData.robotStats.GetCoolingRate(IdleHeatLossPerSecond)
* TypeStats.CoolingMultiplier
);
}
Visible = Math.Round(Math.Abs(Position.Y / GameData.tileHeight), 0) == GameData.visibleLayer;
}