Added survival mechanic that consumes inventory items if needed.

This commit is contained in:
2026-05-09 12:22:04 +02:00
parent 8a79a3474e
commit 9f32152fb8
11 changed files with 356 additions and 25 deletions
+3 -2
View File
@@ -11,9 +11,10 @@ public partial class RobotDisplay : PanelContainer
public override void _Process(double delta)
{
string programName = robot.currentProgram ?? "";
if (programName != currentScript.Text)
string status = $"{programName} | Heat {robot.heat:0}% | Maintenance {robot.maintenance:0}%";
if (status != currentScript.Text)
{
currentScript.Text = programName;
currentScript.Text = status;
}
}