Reworked DSL for better architecture, implemented wall-phasing movement.

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2026-04-29 15:13:38 +02:00
parent 832fb47ec0
commit a0109891e1
14 changed files with 172 additions and 139 deletions
+1
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@@ -12,6 +12,7 @@ public partial class GameData
public static bool canMove = true;
public static int maxRobotCount = 1000;
public static List<Robot> robots = new List<Robot>();
public static float robotSpeed = 5f;
//--- PLAYER ADJUSTABLE VALUES ---
//Color used in primary objects (e.g. Robots)