Improved recipes and added resources to it. Changed how ingredients and items work.
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@@ -17,7 +17,7 @@ public partial class GameData
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public static float robotSpeed = 20f;
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public static float tileWidth = 6;
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public static float tileHeight = 4;
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public static Dictionary<Ingredient, Texture2D> availableIngredients = ResourceLoader.LoadIngredients();
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public static Dictionary<string, ItemData> availableItems = ResourceLoader.LoadItems();
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//--- PLAYER ADJUSTABLE VALUES ---
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//Color used in primary objects (e.g. Robots)
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