Added new nodes to DSL for a wider variety of commands and scripts.
This commit is contained in:
@@ -69,7 +69,12 @@ public partial class ResourceLoader
|
||||
{ new MoveNode(), GD.Load<PackedScene>("res://Prefabs/DSL/MoveNode.tscn") },
|
||||
{ new HarvestNode(), GD.Load<PackedScene>("res://Prefabs/DSL/HarvestNode.tscn") },
|
||||
{ new CraftNode(), GD.Load<PackedScene>("res://Prefabs/DSL/CraftNode.tscn") },
|
||||
{ new ExploreNode(), GD.Load<PackedScene>("res://Prefabs/DSL/ExploreNode.tscn") }
|
||||
{ new ExploreNode(), GD.Load<PackedScene>("res://Prefabs/DSL/ExploreNode.tscn") },
|
||||
{ new IfNode(), GD.Load<PackedScene>("res://Prefabs/DSL/IfNode.tscn") },
|
||||
{ new ElseNode(), GD.Load<PackedScene>("res://Prefabs/DSL/ElseNode.tscn") },
|
||||
{ new UntilNode(), GD.Load<PackedScene>("res://Prefabs/DSL/UntilNode.tscn") },
|
||||
{ new ForNode(), GD.Load<PackedScene>("res://Prefabs/DSL/ForNode.tscn") },
|
||||
{ new WhileNode(), GD.Load<PackedScene>("res://Prefabs/DSL/WhileNode.tscn") }
|
||||
};
|
||||
return nodes;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user