Added new nodes to DSL for a wider variety of commands and scripts.

This commit is contained in:
2026-05-09 20:12:53 +02:00
parent 8b15027ac1
commit a472adf74b
26 changed files with 797 additions and 21 deletions
+111
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using Godot;
public class IfNode : ProgramNode
{
public Item selectedItem;
public int amount;
public string comparator;
public IfNode()
{
DisplayText = "If";
}
public override NodeResult Execute(Robot robot, double delta)
{
if (selectedItem == null)
{
lastExecutionMessage = "No Item selected";
return NodeResult.FAILURE;
}
bool isConditionFulfilled = DetermineCondition();
return isConditionFulfilled? NodeResult.SUCCESS : NodeResult.CONDITIONFALSE;
}
private bool DetermineCondition()
{
int inventoryAmount = GameData.inventory.GetItemAmount(selectedItem.data.Id);
switch (comparator)
{
case "is bigger than":
return inventoryAmount > amount;
case "is less than":
return inventoryAmount < amount;
case "is not":
return inventoryAmount != amount;
case "is less than or equal to":
return inventoryAmount <= amount;
case "is bigger than or equal to":
return inventoryAmount >= amount;
default:
return inventoryAmount == amount;
}
}
public override void ReadParameters(NodeDisplay display)
{
HBoxContainer valueContainer = display.GetNode<HBoxContainer>("./EditorDisplay/HBoxContainer/");
OptionButton items = valueContainer.GetNode<OptionButton>("./Item");
string readableItem = items.GetItemText(items.GetSelectedId()).Split(":")[0];
if (GameData.availableItems.ContainsKey(ItemData.GetIndex(readableItem)))
{
selectedItem = new Item { data = GameData.availableItems[ItemData.GetIndex(readableItem)] };
}
amount = (int)valueContainer.GetNode<SpinBox>("./Amount").Value;
OptionButton comparators = valueContainer.GetNode<OptionButton>("./Comparator");
comparator = comparators.GetItemText(comparators.GetSelectedId());
}
public override ProgramNode Duplicate()
{
IfNode duplicate = new IfNode()
{
selectedItem = selectedItem,
amount = amount,
comparator = comparator
};
return duplicate;
}
public override void Setup(NodeDisplay display)
{
OptionButton options = display.GetNode<OptionButton>("./EditorDisplay/HBoxContainer/Item");
options.AddItem("Select item...");
foreach (ItemData item in GameData.availableItems.Values)
{
if (GameData.availableResearch[item.Research].state != ResearchState.RESEARCHED) continue;
options.AddItem(item.GetReadableName());
}
if (selectedItem != null)
{
for (int i = 0; i < options.ItemCount; i++)
{
if (ItemData.GetIndex(options.GetItemText(i).Split(":")[0]) == selectedItem.data.Id)
{
options.Select(i);
break;
}
}
}
OptionButton comparators = display.GetNode<OptionButton>("./EditorDisplay/HBoxContainer/Comparator");
if (comparator != null)
{
for (int i = 0; i < comparators.ItemCount; i++)
{
if (comparators.GetItemText(i) == comparator)
{
comparators.Select(i);
break;
}
}
}
}
public override string Save()
{
return $"Name: {DisplayText}, Item: {(selectedItem == null ? "Empty" : selectedItem.data.Id)}, Comparator: {comparator}, Amount: {amount}";
}
}