From a85eccf198c0ed2a77a4de9e418bc08953932d81 Mon Sep 17 00:00:00 2001
From: = <=>
Date: Sun, 19 Apr 2026 11:10:05 +0200
Subject: [PATCH] Imported default Godot setup and updated projectsettings.
---
.editorconfig | 4 +++
.gitattributes | 2 ++
.gitignore | 1 +
RuinAdventurer.csproj | 7 ++++
RuinAdventurer.sln | 19 ++++++++++
icon.svg | 1 +
icon.svg.import | 43 ++++++++++++++++++++++
project.godot | 83 +++++++++++++++++++++++++++++++++++++++++++
8 files changed, 160 insertions(+)
create mode 100644 .editorconfig
create mode 100644 .gitattributes
create mode 100644 RuinAdventurer.csproj
create mode 100644 RuinAdventurer.sln
create mode 100644 icon.svg
create mode 100644 icon.svg.import
create mode 100644 project.godot
diff --git a/.editorconfig b/.editorconfig
new file mode 100644
index 0000000..f28239b
--- /dev/null
+++ b/.editorconfig
@@ -0,0 +1,4 @@
+root = true
+
+[*]
+charset = utf-8
diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..8ad74f7
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,2 @@
+# Normalize EOL for all files that Git considers text files.
+* text=auto eol=lf
diff --git a/.gitignore b/.gitignore
index bf83296..ae18240 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,6 +1,7 @@
# ---> Godot
# Godot 4+ specific ignores
.godot/
+addons/
# Godot-specific ignores
.import/
diff --git a/RuinAdventurer.csproj b/RuinAdventurer.csproj
new file mode 100644
index 0000000..e457872
--- /dev/null
+++ b/RuinAdventurer.csproj
@@ -0,0 +1,7 @@
+
+
+ net8.0
+ net9.0
+ true
+
+
\ No newline at end of file
diff --git a/RuinAdventurer.sln b/RuinAdventurer.sln
new file mode 100644
index 0000000..6ea01fa
--- /dev/null
+++ b/RuinAdventurer.sln
@@ -0,0 +1,19 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Automation", "Automation.csproj", "{58DB29A5-5BE5-413A-BB24-673BF011E318}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ ExportDebug|Any CPU = ExportDebug|Any CPU
+ ExportRelease|Any CPU = ExportRelease|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {58DB29A5-5BE5-413A-BB24-673BF011E318}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {58DB29A5-5BE5-413A-BB24-673BF011E318}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {58DB29A5-5BE5-413A-BB24-673BF011E318}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
+ {58DB29A5-5BE5-413A-BB24-673BF011E318}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
+ {58DB29A5-5BE5-413A-BB24-673BF011E318}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
+ {58DB29A5-5BE5-413A-BB24-673BF011E318}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
+ EndGlobalSection
+EndGlobal
diff --git a/icon.svg b/icon.svg
new file mode 100644
index 0000000..c6bbb7d
--- /dev/null
+++ b/icon.svg
@@ -0,0 +1 @@
+
diff --git a/icon.svg.import b/icon.svg.import
new file mode 100644
index 0000000..27871de
--- /dev/null
+++ b/icon.svg.import
@@ -0,0 +1,43 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://bv50lyh7itxdc"
+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.svg"
+dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/uastc_level=0
+compress/rdo_quality_loss=0.0
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/channel_remap/red=0
+process/channel_remap/green=1
+process/channel_remap/blue=2
+process/channel_remap/alpha=3
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/project.godot b/project.godot
new file mode 100644
index 0000000..5120f4b
--- /dev/null
+++ b/project.godot
@@ -0,0 +1,83 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[animation]
+
+compatibility/default_parent_skeleton_in_mesh_instance_3d=true
+
+[application]
+
+config/name="RuinAdventurer"
+run/main_scene="uid://cgsmfi2s51cbd"
+config/features=PackedStringArray("4.6", "C#", "Forward Plus")
+config/icon="res://icon.svg"
+
+[dotnet]
+
+project/assembly_name="RuinAdventurer"
+
+[editor_plugins]
+
+enabled=PackedStringArray("res://addons/godotsteam/plugin.cfg")
+
+[input]
+
+move_forward={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
+]
+}
+move_backward={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
+]
+}
+move_left={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
+]
+}
+move_right={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
+]
+}
+zoom_in={
+"deadzone": 0.2,
+"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
+]
+}
+zoom_out={
+"deadzone": 0.2,
+"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
+]
+}
+layer_up={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null)
+]
+}
+layer_down={
+"deadzone": 0.2,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
+]
+}
+
+[layer_names]
+
+2d_render/layer_1="BackgroundUI"
+2d_render/layer_2="World"
+
+[steam]
+
+initialization/app_id=0
+initialization/initialize_on_startup=false
+initialization/embed_callbacks=false
+multiplayer_peer/max_channels=4