Fixed content visibility and changed spawn creation

This commit is contained in:
=
2026-05-01 19:27:44 +02:00
parent 8a6de193a1
commit ae7c98d482
4 changed files with 21 additions and 10 deletions
+3 -2
View File
@@ -29,7 +29,7 @@ public partial class Layer : Node3D
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
public void ClearDecorations()
@@ -88,7 +88,8 @@ public partial class Layer : Node3D
{
var node = new Node3D
{
Position = tile.Position
Position = tile.Position,
Visible = false
};
decorationRoot.AddChild(node);