Added increase to robotcount when completing research, added value modifiers for robot types.

This commit is contained in:
2026-05-09 15:46:16 +02:00
parent 78d1014067
commit aee2ee7f3d
7 changed files with 135 additions and 20 deletions
+2 -2
View File
@@ -4,7 +4,7 @@ using Godot;
public partial class GameData
{
public static bool debugMode = true;
public static bool debugMode = false;
public static Random rand = new Random(seed);
public static Layer[] map;
@@ -13,7 +13,7 @@ public partial class GameData
public static int lowestLayer = 0;
public static bool canMove = true;
public static int maxRobotCount = 1000;
public static int maxRobotCount = 10;
public static List<Robot> robots = new List<Robot>();
public static float robotSpeed = 10f;
public static float tileWidth = 6;