Removed custom rotation and fixed placeholder naming (Import from blender had _ in the name
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@@ -6,7 +6,7 @@ public class Placeholder
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public Vector3 pos;
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public Placeholder(string name, Vector3 pos){
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this.name = name;
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this.name = name.Split("_")[0];
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this.pos = pos;
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GD.Print($"Generated placeholder {this.name}");
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}
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