Removed OmniLights from Walls, added spotlights to robots. Added vase 3D model

This commit is contained in:
2026-06-21 14:44:05 +02:00
parent 121cc1eb03
commit c29372ca51
8 changed files with 16 additions and 52 deletions
-1
View File
@@ -137,7 +137,6 @@ public static class SaveGameDataApplier
Tile tile = layer.tiles[savedTile.X, savedTile.Y];
tile.collapsedMesh = savedTile.CollapsedMesh;
tile.containsLight = savedTile.ContainsLight;
tile.containsDecoration = savedTile.ContainsDecoration;
tile.containsResource = savedTile.ContainsResource;
tile.wasVisited = savedTile.WasVisited;