Removed OmniLights from Walls, added spotlights to robots. Added vase 3D model
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@@ -135,7 +135,6 @@ public static class SaveGameDataFactory
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X = tile.GridPosition.X,
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Y = tile.GridPosition.Y,
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CollapsedMesh = tile.collapsedMesh,
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ContainsLight = tile.containsLight,
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ContainsDecoration = tile.containsDecoration,
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ContainsResource = tile.containsResource,
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WasVisited = tile.wasVisited,
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