Removed OmniLights from Walls, added spotlights to robots. Added vase 3D model

This commit is contained in:
2026-06-21 14:44:05 +02:00
parent 121cc1eb03
commit c29372ca51
8 changed files with 16 additions and 52 deletions
+2 -1
View File
@@ -101,10 +101,11 @@ public partial class RobotList : PanelContainer
robot.Position = GameData.map[0].tiles[0, 0].Position;
robot.robotType = spawnId;
GetNode("/root/Main/World").AddChild(robot);
LightHandler.lights.Add(robot.GetNode("./SpotLight3D") as SpotLight3D);
robot.Name = $"Robot #{GameData.robots.Count}";
GameData.robots.Add(robot);
spawnId = "";
LightHandler.RedrawLights(GameData.lightColor);
ReloadRobots();
ReloadSelectableRobots();
}