Refactored code to be better separated (Rendering, Logic)
This commit is contained in:
@@ -10,6 +10,7 @@ public partial class Tile
|
||||
Random rand = new Random();
|
||||
public Vector3 Position;
|
||||
public Vector2I GridPosition;
|
||||
public Node3D DecorationNode;
|
||||
|
||||
public void SetMeshes(Dictionary<string, MeshInstance3D> tileMeshes)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user