Reworked border placement

This commit is contained in:
=
2026-04-28 17:41:18 +02:00
parent 5e4e325ec7
commit c8debc316f
3 changed files with 59 additions and 65 deletions
+9 -1
View File
@@ -101,7 +101,15 @@ public partial class World : Node3D
{
layerNode = layerPrefab.Instantiate<Layer>();
AddChild(layerNode);
layerNode.SetupLayer(layerSize, layer, tileMeshes);
if (layer == 0)
{
layerNode.SetupLayer(layerSize, layer, tileMeshes, new Vector2I());
}
else
{
layerNode.SetupLayer(layerSize, layer, tileMeshes, map[layer-1].gateCoordinate);
}
map[layer] = layerNode;
}
}