From d1bfea1d9bb4a799d9d25074226eb9cdde67cbaa Mon Sep 17 00:00:00 2001 From: Nicola Date: Thu, 14 May 2026 21:41:32 +0200 Subject: [PATCH] Adjusting energy and heat values to be a bit more forgiving. --- Scripts/Gameplay/Robots/Robot.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Scripts/Gameplay/Robots/Robot.cs b/Scripts/Gameplay/Robots/Robot.cs index 54813e7..0d9eb4a 100644 --- a/Scripts/Gameplay/Robots/Robot.cs +++ b/Scripts/Gameplay/Robots/Robot.cs @@ -4,8 +4,8 @@ using Godot; public partial class Robot : Node3D { - private const float EnergyUsePerSecond = 0.12f; - private const float HeatGainPerSecond = 5f; + private const float EnergyUsePerSecond = 0.6f; + private const float HeatGainPerSecond = 2.5f; private const float ActiveHeatLossPerSecond = 22f; private const float IdleHeatLossPerSecond = 12f; private const float CooldownTarget = 35f;