Added load mechanic to temporary scripts to allow the player modifications to it.
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@@ -12,8 +12,8 @@ public partial class Robot : Node3D
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private const float MaintenanceLossPerSecond = 0.025f;
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private bool isExecuting = false;
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private ProgramNode currentNode;
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public ProgramNode currentNode;
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public string currentProgram;
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public string currentMessage = "";
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public float heat = 0f;
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