Reworked Steam Handler and updated readme for merge to main.
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+1
-6
@@ -2,7 +2,6 @@
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[ext_resource type="Script" uid="uid://br2udyi6t8yvf" path="res://Scripts/World/World.cs" id="1_7lihs"]
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[ext_resource type="AudioStream" uid="uid://dcb746ldlm6ta" path="res://Assets/Sound/Background.mp3" id="1_rajel"]
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[ext_resource type="Script" uid="uid://dqrdb3bvws6b6" path="res://Scripts/Core/SteamworksHandler.cs" id="2_b2bpf"]
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[ext_resource type="AudioStream" uid="uid://d001edcgov542" path="res://Assets/Sound/button.wav" id="2_button"]
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[ext_resource type="AudioStream" uid="uid://bo0jlfldvl3fc" path="res://Assets/Sound/mining.wav" id="2_mining"]
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[ext_resource type="Script" uid="uid://c7khr6oist3ku" path="res://Scripts/UI/Common/Camera3d.cs" id="3_7lihs"]
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@@ -77,9 +76,6 @@ miningSound = NodePath("../MiningSound")
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[node name="World" type="Node3D" parent="." unique_id=770208789]
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script = ExtResource("1_7lihs")
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[node name="SteamworksHandler" type="Node" parent="." unique_id=1183440473]
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script = ExtResource("2_b2bpf")
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[node name="Camera3D" type="Camera3D" parent="." unique_id=161504606]
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transform = Transform3D(1, 0, 0, 0, 0.25881907, 0.9659258, 0, -0.9659258, 0.25881907, 30, 20, 30)
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current = true
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@@ -91,7 +87,7 @@ environment = SubResource("Environment_sb48q")
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[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1558432386]
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follow_viewport_enabled = true
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[node name="UIHandler" type="Control" parent="CanvasLayer" unique_id=1713248285 node_paths=PackedStringArray("codingWindow", "robotList", "mainCam", "map", "FPS", "RAM", "options", "uiContent", "menu", "inventory", "researchList", "robotAlarm", "energyLabel", "waterLabel", "hungerLabel", "survivalStatus", "currentLayer", "deepestLayer", "unlockLayer", "gameOver")]
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[node name="UIHandler" type="Control" parent="CanvasLayer" unique_id=1713248285 node_paths=PackedStringArray("codingWindow", "robotList", "mainCam", "map", "FPS", "options", "uiContent", "menu", "inventory", "researchList", "robotAlarm", "energyLabel", "waterLabel", "hungerLabel", "survivalStatus", "currentLayer", "deepestLayer", "unlockLayer", "gameOver")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@@ -108,7 +104,6 @@ robotList = NodePath("MainUI/Content/RobotList")
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mainCam = NodePath("../../Camera3D")
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map = NodePath("MainUI/Content/Map")
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FPS = NodePath("MainUI/FooterContainer/HBoxContainer/FPS")
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RAM = NodePath("MainUI/FooterContainer/HBoxContainer/RAM")
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options = NodePath("MainUI/Content/Options")
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uiContent = NodePath("MainUI/Content")
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menu = NodePath("MainUI/Content/Menu")
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