Reworked Steam Handler and updated readme for merge to main.
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@@ -3,7 +3,7 @@ using GodotSteam;
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public partial class SteamworksHandler : Node
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{
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[Export] private bool enableSteam = false;
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[Export] private bool enableSteam = true;
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private bool isSteamInitialized = false;
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public override void _Ready()
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@@ -4,7 +4,7 @@ using Godot;
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public partial class Robot : Node3D
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{
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private const float EnergyUsePerSecond = 0.6f;
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private const float EnergyUsePerSecond = 0.3f;
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private const float HeatGainPerSecond = 2.5f;
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private const float ActiveHeatLossPerSecond = 22f;
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private const float IdleHeatLossPerSecond = 12f;
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