Reworked Steam Handler and updated readme for merge to main.

This commit is contained in:
2026-05-19 19:58:55 +02:00
parent ee53efa742
commit dc3912fa70
12 changed files with 2533 additions and 387 deletions
+1 -1
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@@ -3,7 +3,7 @@ using GodotSteam;
public partial class SteamworksHandler : Node
{
[Export] private bool enableSteam = false;
[Export] private bool enableSteam = true;
private bool isSteamInitialized = false;
public override void _Ready()
+1 -1
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@@ -4,7 +4,7 @@ using Godot;
public partial class Robot : Node3D
{
private const float EnergyUsePerSecond = 0.6f;
private const float EnergyUsePerSecond = 0.3f;
private const float HeatGainPerSecond = 2.5f;
private const float ActiveHeatLossPerSecond = 22f;
private const float IdleHeatLossPerSecond = 12f;