Removed popup from the game, added simple options and menu. Added spawn to tiles and reworked content spawning

This commit is contained in:
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2026-05-01 18:34:48 +02:00
parent 95455597da
commit dd81c2ff2e
13 changed files with 181 additions and 113 deletions
+1
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@@ -78,6 +78,7 @@ public partial class Tile
public void SpawnContent(Dictionary<string, MeshInstance3D> contentMeshes, Transform3D transform, List<Placeholder> placeholders)
{
if(!wasVisited) return;
foreach (Placeholder placeholder in placeholders)
{
if (containsLight && placeholder.name == "light") SpawnLight(contentMeshes["light"], placeholder, transform);