Removed popup from the game, added simple options and menu. Added spawn to tiles and reworked content spawning
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@@ -66,7 +66,9 @@ public class WFC
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["corner_down_right"] = new() { Direction.Forward, Direction.Right, Direction.Up },
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["junction"] = new() { Direction.Backward, Direction.Forward, Direction.Left, Direction.Right, Direction.Up },
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["gate"] = new() { Direction.Backward, Direction.Forward, Direction.Left, Direction.Right, Direction.Up, Direction.Down }
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["gate"] = new() { Direction.Backward, Direction.Forward, Direction.Left, Direction.Right, Direction.Up, Direction.Down },
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["spawn"] = new() { Direction.Forward, Direction.Left },
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};
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public static Dictionary<string, float> weights = new()
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@@ -90,7 +92,8 @@ public class WFC
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["end_left"] = 0.2f,
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["end_right"] = 0.3f,
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["gate"] = 0.0f
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["gate"] = 0.0f,
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["spawn"] = 0.0f
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};
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public static Direction Opposite(Direction dir)
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