Added missing Symbol to the game, Improved move and explore logic, added map refresh for tiles.
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+4
-1
@@ -66,7 +66,7 @@ environment = SubResource("Environment_sb48q")
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[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1558432386]
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follow_viewport_enabled = true
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[node name="UIHandler" type="Control" parent="CanvasLayer" unique_id=1713248285 node_paths=PackedStringArray("codingWindow", "robotList", "mainCam", "map", "FPS", "RAM", "options", "uiContent", "menu", "inventory")]
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[node name="UIHandler" type="Control" parent="CanvasLayer" unique_id=1713248285 node_paths=PackedStringArray("codingWindow", "robotList", "mainCam", "map", "FPS", "RAM", "options", "uiContent", "menu", "inventory", "researchList")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@@ -88,6 +88,7 @@ options = NodePath("MainUI/Content/Options")
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uiContent = NodePath("MainUI/Content")
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menu = NodePath("MainUI/Content/Menu")
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inventory = NodePath("MainUI/Content/Inventory")
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researchList = NodePath("MainUI/Content/Research")
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[node name="MainUI" type="VBoxContainer" parent="CanvasLayer/UIHandler" unique_id=1437975209]
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layout_mode = 1
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@@ -397,6 +398,7 @@ size_flags_vertical = 3
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theme_override_constants/separation = 10
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[node name="Research" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI/Content" unique_id=1416471893 node_paths=PackedStringArray("researchGraph")]
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visible = false
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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@@ -462,6 +464,7 @@ texture_normal = ExtResource("12_3so38")
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button2" to="CanvasLayer/UIHandler" method="ShowOptions"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button3" to="CanvasLayer/UIHandler" method="ExitGame"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Inventory" to="CanvasLayer/UIHandler" method="HandleInventoryButton"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Research" to="CanvasLayer/UIHandler" method="HandleResearchButton"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Map" to="CanvasLayer/UIHandler" method="HandleMapButton"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Robots" to="CanvasLayer/UIHandler" method="HandleRobotListButton"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Options" to="CanvasLayer/UIHandler" method="HandleMenuButton"]
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