Added exploration node to DSL and worked on vertical pathfinding (Closed gates blocked horizontal movement as well)
This commit is contained in:
@@ -14,7 +14,7 @@ public partial class GameData
|
||||
public static bool canMove = true;
|
||||
public static int maxRobotCount = 1000;
|
||||
public static List<Robot> robots = new List<Robot>();
|
||||
public static float robotSpeed = 5f;
|
||||
public static float robotSpeed = 20f;
|
||||
public static float tileWidth = 6;
|
||||
public static float tileHeight = 4;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user