Added robot asset and worked on placeholders. Placeholders are now able to be added to the game and later replaced by objects (Tested with Robot for now)

This commit is contained in:
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2026-04-24 18:02:21 +02:00
parent 53361ba637
commit f7f5a637d5
9 changed files with 87 additions and 1 deletions
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using Godot;
public class Placeholder
{
string name;
public Vector3 pos;
public Placeholder(string name, Vector3 pos){
this.name = name;
this.pos = pos;
GD.Print($"Generated placeholder {this.name}");
}
}