Added inventory display and item display.
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@@ -21,6 +21,16 @@ public partial class ResourceLoader
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return GD.Load<PackedScene>($"res://Prefabs/Robot/RobotDisplay.tscn");
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}
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public static PackedScene LoadItemDisplay()
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{
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return GD.Load<PackedScene>($"res://Prefabs/Crafting/ItemDisplay.tscn");
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}
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public static Texture2D LoadPath(string path)
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{
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return GD.Load<Texture2D>(path);
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}
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public static Dictionary<string, MeshInstance3D> LoadTiles()
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{
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Dictionary<string, MeshInstance3D> tileMeshes = new Dictionary<string, MeshInstance3D>();
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