Commit Graph

13 Commits

Author SHA1 Message Date
Nicola 979595959b Added cooldown to robots not executing scripts, fixed movement bug where robots don't execute script if on the same tile. 2026-05-11 20:09:41 +02:00
Nicola 9a35a11df4 Added robot follow button 2026-05-11 19:37:28 +02:00
Nicola 8170b700b2 Added final features for this release. Now only polishing (if needed) remains.
Features: Sacrifice-Node, Maintain-Node, Options for screen type, lightcolor and soundvolume, tied in sound effects, game pause when menu is open, visibly open up gate when opening it.
2026-05-10 14:09:14 +02:00
Nicola 112728b5a9 Added a small grace period to survival mechanic to allow easier start of the game. 2026-05-09 22:55:05 +02:00
Nicola 09df4334b9 Implemented research cost, tweaked some values. 2026-05-09 22:30:18 +02:00
Nicola 7e70471227 Added testing and save/load mechanic to the game. Game is now entering final phase. 2026-05-09 21:25:36 +02:00
Nicola a472adf74b Added new nodes to DSL for a wider variety of commands and scripts. 2026-05-09 20:12:53 +02:00
Nicola 8b15027ac1 Tied inventory to robot count 2026-05-09 16:15:51 +02:00
Nicola aee2ee7f3d Added increase to robotcount when completing research, added value modifiers for robot types. 2026-05-09 15:46:16 +02:00
Nicola 677d8595db Changed craft times for all items,buildings, researches and added research that can change game stats/effects. 2026-05-09 13:27:01 +02:00
Nicola 9f32152fb8 Added survival mechanic that consumes inventory items if needed. 2026-05-09 12:22:04 +02:00
Nicola 8a79a3474e Updated data with sub-researches to have a more advanced Tech-tree and purpose to research. 2026-05-09 11:54:25 +02:00
Nicola 6708aa277f Cleaned up project with better structure. 2026-05-09 11:29:48 +02:00