Logo
Explore Help
Sign In
Nicola/RuinAdventurer
1
0
Fork 0
You've already forked RuinAdventurer
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
55 Commits 2 Branches 1 Tag
429e10eca15d4e570eef6461907d6a3620aa4fb7
Commit Graph

10 Commits

Author SHA1 Message Date
Nicola 4e760d4c0d Removed script select from the robotlist and added current script name to display. 2026-05-06 09:50:42 +02:00
= abeb8c0902 Improved UI calls 2026-05-05 20:21:05 +02:00
= 5882f3865d Added resource harvesting to DSL. 2026-05-05 19:45:50 +02:00
= f3c551e792 Added exploration node to DSL and worked on vertical pathfinding (Closed gates blocked horizontal movement as well) 2026-05-02 21:53:31 +02:00
= 7f13505759 Added mechanic that the gate blocks switching to another layer, added map button, moved small parts to fit buttons. 2026-05-02 20:08:18 +02:00
= a2c35c44cb Added more symbols to the game, added gates blocking pathfinding and improved DSL feedback system with enum for better control and UX 2026-05-02 19:53:29 +02:00
= 75818c22d5 Added check to hide robots not in the current layer 2026-05-01 18:40:07 +02:00
= c54ff3088e Added resources to the game and prepared scripts for later usage 2026-04-29 18:03:43 +02:00
= a0109891e1 Reworked DSL for better architecture, implemented wall-phasing movement. 2026-04-29 15:13:38 +02:00
= 832fb47ec0 Moved robots to separate folders and a dedicated robotlist in the UI 2026-04-29 14:08:02 +02:00
Powered by Gitea Version: 1.26.1 Page: 31ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API