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Nicola/RuinAdventurer
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Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
86 Commits 2 Branches 1 Tag
4da757c1b64acb5708e0147a42d5136bbd36ae03
Commit Graph

9 Commits

Author SHA1 Message Date
Nicola 8170b700b2 Added final features for this release. Now only polishing (if needed) remains.
Features: Sacrifice-Node, Maintain-Node, Options for screen type, lightcolor and soundvolume, tied in sound effects, game pause when menu is open, visibly open up gate when opening it.
2026-05-10 14:09:14 +02:00
Nicola fc21c7c8d3 Added random seed and ability to enter a seed. Also added a simple/small tutorial screen and unified the UI with UIStyle.cs 2026-05-09 22:09:15 +02:00
Nicola 7e70471227 Added testing and save/load mechanic to the game. Game is now entering final phase. 2026-05-09 21:25:36 +02:00
Nicola 78d1014067 Added GameOver screen and win/death logic. Game can now officially be finished (Positive and Negative) 2026-05-09 15:23:10 +02:00
Nicola 5eab205a9c Added unlock mechanic with testing if player has all items in inventory. 2026-05-09 15:06:46 +02:00
Nicola 213d0aed97 Added gate unlock generation and simple Game Won print 2026-05-09 14:57:06 +02:00
Nicola 9fa1909dcb Added resource weights and layer unlock UI to the game. 2026-05-09 13:53:00 +02:00
Nicola 9f32152fb8 Added survival mechanic that consumes inventory items if needed. 2026-05-09 12:22:04 +02:00
Nicola 6708aa277f Cleaned up project with better structure. 2026-05-09 11:29:48 +02:00
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