Nicola
8170b700b2
Added final features for this release. Now only polishing (if needed) remains.
...
Features: Sacrifice-Node, Maintain-Node, Options for screen type, lightcolor and soundvolume, tied in sound effects, game pause when menu is open, visibly open up gate when opening it.
2026-05-10 14:09:14 +02:00
Nicola
228e81ab4e
Renamed and moved Exports to better fit structure. Current exports are for steam build check, more functionality can be added.
2026-05-10 13:34:24 +02:00
Nicola
9631d9f3bf
Added trailer for Steam
2026-05-10 13:11:04 +02:00
Nicola
83630b0e87
Added necessary artwork and build for steam release. Added some minor sound effects and integrated background sound.
2026-05-10 12:34:52 +02:00
Nicola
112728b5a9
Added a small grace period to survival mechanic to allow easier start of the game.
2026-05-09 22:55:05 +02:00
Nicola
09df4334b9
Implemented research cost, tweaked some values.
2026-05-09 22:30:18 +02:00
Nicola
fc21c7c8d3
Added random seed and ability to enter a seed. Also added a simple/small tutorial screen and unified the UI with UIStyle.cs
2026-05-09 22:09:15 +02:00
Nicola
7e70471227
Added testing and save/load mechanic to the game. Game is now entering final phase.
2026-05-09 21:25:36 +02:00
Nicola
e7de2433de
Improves visuals of each node.
2026-05-09 20:29:10 +02:00
Nicola
a472adf74b
Added new nodes to DSL for a wider variety of commands and scripts.
2026-05-09 20:12:53 +02:00
Nicola
8b15027ac1
Tied inventory to robot count
2026-05-09 16:15:51 +02:00
Nicola
362cc0442f
Added the ability to spawn more robots if research allows it.
2026-05-09 16:12:34 +02:00
Nicola
aee2ee7f3d
Added increase to robotcount when completing research, added value modifiers for robot types.
2026-05-09 15:46:16 +02:00
Nicola
78d1014067
Added GameOver screen and win/death logic. Game can now officially be finished (Positive and Negative)
2026-05-09 15:23:10 +02:00
Nicola
5eab205a9c
Added unlock mechanic with testing if player has all items in inventory.
2026-05-09 15:06:46 +02:00
Nicola
213d0aed97
Added gate unlock generation and simple Game Won print
2026-05-09 14:57:06 +02:00
Nicola
9fa1909dcb
Added resource weights and layer unlock UI to the game.
2026-05-09 13:53:00 +02:00
Nicola
677d8595db
Changed craft times for all items,buildings, researches and added research that can change game stats/effects.
2026-05-09 13:27:01 +02:00
Nicola
9f32152fb8
Added survival mechanic that consumes inventory items if needed.
2026-05-09 12:22:04 +02:00
Nicola
8a79a3474e
Updated data with sub-researches to have a more advanced Tech-tree and purpose to research.
2026-05-09 11:54:25 +02:00
Nicola
6708aa277f
Cleaned up project with better structure.
2026-05-09 11:29:48 +02:00
Nicola
1ad3454f6a
Tweaked the ingredient values for each building, recipe and research
2026-05-09 10:46:38 +02:00
Nicola
053b91a736
Added Inventory space display and robot alert if not working currently. Added inventory live update.
2026-05-09 10:36:38 +02:00
Nicola
892365ff79
Added lowest layer to GameDate and Pathfinding. Fixed tile contentNode not being made visible.
2026-05-09 10:07:16 +02:00
Nicola
e00259cd31
Added missing Symbol to the game, Improved move and explore logic, added map refresh for tiles.
2026-05-09 09:38:34 +02:00
Nicola
342b6e490f
Added research state to harvest and crafting
2026-05-08 20:15:09 +02:00
Nicola
032836b9ec
Improved research display and added ResearchState.
2026-05-08 11:45:46 +02:00
Nicola
192620fad3
Improved node placement in research screen
2026-05-08 10:30:11 +02:00
Nicola
ce99936298
Added research display to the game
2026-05-06 21:10:04 +02:00
Nicola
a9475aaaf9
Added decorations to main menu, added data for research and buildings
2026-05-06 20:13:54 +02:00
Nicola
429e10eca1
Added first attempt to animating an intro scene.
2026-05-06 20:06:06 +02:00
Nicola
51c9dc5294
Added research symbol and keybinding.
2026-05-06 09:56:02 +02:00
Nicola
4e760d4c0d
Removed script select from the robotlist and added current script name to display.
2026-05-06 09:50:42 +02:00
Nicola
18b76f3cbc
Added ability to delete nodes from editor, added complete node load and save for the DSL
2026-05-06 09:29:28 +02:00
Nicola
44bfd7ce1d
Added tooltip to map and fixed map loading.
2026-05-06 07:04:03 +02:00
Nicola
6445c24202
Added complete crafting to the game. Next step would be research and buildings. Updated DSL with Setup to work with dynamic loading.
2026-05-05 21:44:30 +02:00
=
ffe1077abc
Added inventory display and item display.
2026-05-05 20:44:06 +02:00
=
abeb8c0902
Improved UI calls
2026-05-05 20:21:05 +02:00
=
5882f3865d
Added resource harvesting to DSL.
2026-05-05 19:45:50 +02:00
=
a320a86a2f
Improved recipes and added resources to it. Changed how ingredients and items work.
2026-05-05 19:26:31 +02:00
Nicola
fc26fa2a75
Working on inventory and crafting system. Translated Excel-Itemlist to .json.
2026-05-05 15:35:42 +02:00
Nicola
02ba36b665
Renamed some images and moved misplaced images.
2026-05-05 15:34:12 +02:00
=
4832250342
Added all planned item and resource symbols, created more folders for better structure. Next is implementing the crafting system.
2026-05-03 21:01:22 +02:00
=
f3c551e792
Added exploration node to DSL and worked on vertical pathfinding (Closed gates blocked horizontal movement as well)
2026-05-02 21:53:31 +02:00
=
7f13505759
Added mechanic that the gate blocks switching to another layer, added map button, moved small parts to fit buttons.
2026-05-02 20:08:18 +02:00
=
a2c35c44cb
Added more symbols to the game, added gates blocking pathfinding and improved DSL feedback system with enum for better control and UX
2026-05-02 19:53:29 +02:00
=
ae7c98d482
Fixed content visibility and changed spawn creation
2026-05-01 19:27:44 +02:00
=
8a6de193a1
Added better grid to the map and reworked camera positioning whilst map is open
2026-05-01 19:20:19 +02:00
=
75818c22d5
Added check to hide robots not in the current layer
2026-05-01 18:40:07 +02:00
=
dd81c2ff2e
Removed popup from the game, added simple options and menu. Added spawn to tiles and reworked content spawning
2026-05-01 18:34:48 +02:00