Nicola
|
e00259cd31
|
Added missing Symbol to the game, Improved move and explore logic, added map refresh for tiles.
|
2026-05-09 09:38:34 +02:00 |
|
Nicola
|
4e760d4c0d
|
Removed script select from the robotlist and added current script name to display.
|
2026-05-06 09:50:42 +02:00 |
|
=
|
abeb8c0902
|
Improved UI calls
|
2026-05-05 20:21:05 +02:00 |
|
=
|
5882f3865d
|
Added resource harvesting to DSL.
|
2026-05-05 19:45:50 +02:00 |
|
=
|
f3c551e792
|
Added exploration node to DSL and worked on vertical pathfinding (Closed gates blocked horizontal movement as well)
|
2026-05-02 21:53:31 +02:00 |
|
=
|
7f13505759
|
Added mechanic that the gate blocks switching to another layer, added map button, moved small parts to fit buttons.
|
2026-05-02 20:08:18 +02:00 |
|
=
|
a2c35c44cb
|
Added more symbols to the game, added gates blocking pathfinding and improved DSL feedback system with enum for better control and UX
|
2026-05-02 19:53:29 +02:00 |
|
=
|
75818c22d5
|
Added check to hide robots not in the current layer
|
2026-05-01 18:40:07 +02:00 |
|
=
|
c54ff3088e
|
Added resources to the game and prepared scripts for later usage
|
2026-04-29 18:03:43 +02:00 |
|
=
|
a0109891e1
|
Reworked DSL for better architecture, implemented wall-phasing movement.
|
2026-04-29 15:13:38 +02:00 |
|
=
|
832fb47ec0
|
Moved robots to separate folders and a dedicated robotlist in the UI
|
2026-04-29 14:08:02 +02:00 |
|