Commit Graph

12 Commits

Author SHA1 Message Date
Nicola c84fdf8a0b Fixed robot save mechanic to include nodes and their states. 2026-06-28 14:00:11 +02:00
Nicola 121cc1eb03 Hotfix for some DSL bugs (For node not working, Exploration not taking next layers into account) 2026-05-19 20:59:15 +02:00
Nicola a2acfcefd6 Added new release, updated nodes to contain tooltip text. 2026-05-14 13:02:25 +02:00
Nicola 300c8f5a42 Big project cleanup with overhaul of file responsibilities (KISS) and code (DRY, YAGNI) 2026-05-14 11:17:02 +02:00
Nicola 5893f9f7b9 (WIP) switched from previous DSL System (UI order based) to a new DSL System (node connection based) 2026-05-13 13:18:47 +02:00
Nicola 9f32152fb8 Added survival mechanic that consumes inventory items if needed. 2026-05-09 12:22:04 +02:00
Nicola 6708aa277f Cleaned up project with better structure. 2026-05-09 11:29:48 +02:00
Nicola 892365ff79 Added lowest layer to GameDate and Pathfinding. Fixed tile contentNode not being made visible. 2026-05-09 10:07:16 +02:00
Nicola e00259cd31 Added missing Symbol to the game, Improved move and explore logic, added map refresh for tiles. 2026-05-09 09:38:34 +02:00
Nicola 18b76f3cbc Added ability to delete nodes from editor, added complete node load and save for the DSL 2026-05-06 09:29:28 +02:00
Nicola 6445c24202 Added complete crafting to the game. Next step would be research and buildings. Updated DSL with Setup to work with dynamic loading. 2026-05-05 21:44:30 +02:00
= f3c551e792 Added exploration node to DSL and worked on vertical pathfinding (Closed gates blocked horizontal movement as well) 2026-05-02 21:53:31 +02:00