Nicola
c84fdf8a0b
Fixed robot save mechanic to include nodes and their states.
2026-06-28 14:00:11 +02:00
Nicola
672628ee13
Added node highlight, fixed temporary load to include start node as well, fixed For-Condition
2026-05-14 21:37:26 +02:00
Nicola
eee59b6385
Finished robot display, fixed test run for For-Node
2026-05-14 21:01:56 +02:00
Nicola
a2acfcefd6
Added new release, updated nodes to contain tooltip text.
2026-05-14 13:02:25 +02:00
Nicola
300c8f5a42
Big project cleanup with overhaul of file responsibilities (KISS) and code (DRY, YAGNI)
2026-05-14 11:17:02 +02:00
Nicola
bd6cdeb97b
Finished new node approach
2026-05-14 09:58:35 +02:00
Nicola
33a618b0b9
(WIP) Switch from previous DSL System (UI order based) to a new DSL System (node connection based) still in Progress.
2026-05-13 22:21:16 +02:00
Nicola
07cdd0a46f
Changed WFC acceptance to 100% connectivity and added test case to test the layer generation.
2026-05-11 21:23:51 +02:00
Nicola
8170b700b2
Added final features for this release. Now only polishing (if needed) remains.
...
Features: Sacrifice-Node, Maintain-Node, Options for screen type, lightcolor and soundvolume, tied in sound effects, game pause when menu is open, visibly open up gate when opening it.
2026-05-10 14:09:14 +02:00
Nicola
112728b5a9
Added a small grace period to survival mechanic to allow easier start of the game.
2026-05-09 22:55:05 +02:00
Nicola
09df4334b9
Implemented research cost, tweaked some values.
2026-05-09 22:30:18 +02:00
Nicola
7e70471227
Added testing and save/load mechanic to the game. Game is now entering final phase.
2026-05-09 21:25:36 +02:00